New trends in esports and gaming: analyzing the impact of esports and video games on body composition, psychological state and health of gamers/players

New trends in esports and gaming: analyzing the impact of esports and video games on body composition, psychological state and health of gamers/players

About this Book

The field of video games and esports is currently booming, being one of the industries that has grown the most in recent decades. This has given rise to numerous investigations that have sought to delve deeper into the field. However, the vast majority of research to date has analyzed the performance of esports players and its influence on physical and mental parameters of the players. However, the "healthy domain" of video games is still unexplored. So far, little research has analyzed the possibilities offered by esports and video games in the educational and health fields, but the results obtained are encouraging. Thus, this monograph aims to bring together research in which video games or mobile applications are used as a tool to produce beneficial changes for health (mental health, psychological state, body composition, among others).

The lack of research in which video games, esports or mobile applications have been used from a healthy point of view is a gap that currently exists in the scientific literature. The use of gamified mobile applications (e.g. Pokémon Go) has shown beneficial results in increasing physical activity in different populations, positively impacting their body composition and mental state. In the educational field, initial research has also shown that video games, esports and even mobile applications can be a very useful resource for teachers.

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